Morph Lattice to Skin (MLS)

Morph Lattice to Skin (MLS)

Description

Morph lattice to connect to skin. This will move the nodes of the lattice within a set distance from the skin to the nearest node of the skin.

Inputs

  • Lattice (L) - [curves] - Lattice to morph to skin
  • Geometry (G) - [geometry] - Geometry to morph to (usually the geometry (mesh or brep) that makes the skin)
  • Distance (D) - [number] - Maximum distance from geometry
  • Geometry (G) - [geometry] - Geometry to morph to (usually the nodes or vertices of the skin)
  • Distance (D) - [number] - Maximum distance to morph

Outputs

  • Lattice (L) - [curves] - Morphed lattice