Morph Shell to Skin (MSS)

Morph Shell to Skin (MSS)

Description

Morph shell to connect to skin. This will move vertices of the mesh shell within a set distance from the skin to the closest point on the skin. Subdividing the mesh of the shell to add more vertices will have a smoother result but will take longer.

Inputs

  • Lattice (shell) (L(s)) - [mesh] - Lattice shell to morph
  • Geometry (G) - [geometry] - Geometry to morph to
  • Distance (D) - [number] - Maximum distance from geometry

Outputs

  • Lattice (shell) (L(s)) - [mesh] - Morphed lattice shell